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Murpg character builder energy battery
Murpg character builder energy battery











murpg character builder energy battery

The fact that he was one of the only Institute guys who didn't look totally stupid helped a bit, too. He actually became sort of cool once he'd been B-Modded and loyal, since he was powerful and still liked to mess people up pretty bad- he became an ideal anti-hero. He's the token "crazy, animalistic guy" of the Squadron universe's villains, though he's a bit of a subversion in that he's a power & energy leech instead.

murpg character builder energy battery

Lamprey is among the few Instituters who really reflect a DC character- he's clearly based off of Parasite. Some members are more dedicated than others, but they all strive to help. Responsibility (The Utopia Program)- The Squadron has founded a program designed to cure all the world's ills- Crime, Poverty, Disease, War. Reputation (Psychopath)- Lamprey is completely nuts, and attempts to kill any decent people around him for the sheer fun of it. Their minds are no longer truly their own. Responsibility (B-Modded Villain)- Having been Behavior Modified by the Squadron, the ex-Institute of Evil members are unable to break the law for any reason, betray any Squadron member for ANY reason, etc. Weakness (Over-Doing It)- If Lamprey uses Extra Effort to boost his Power Thievery, he runs the risk of over-doing it and exploding from the sheer energy. Power Loss (Thievery)- Lamprey cannot affect the energy of Quagmire's Darkforce Goo. This may be random chance, or an actual weakness. Vulnerable (Mind Control)- The Squadron Supreme have proven themselves very easy to take over mentally for some reason, as it has happened several times. Impervious 19, Flight 5- 61 points)ĭodge +8 (DC 18), Parry +10 (DC 20), Toughness +8, Fortitude +10, Will +4 (Example Powers: Hyperion's- Strength 9, Power-Lifting 4, Stamina 3, Protection 4. Variable 16 (Flaws: Limited to Touched Subjects) Senses 5 (Detect Energy- Ranged, Acute & Analytical, Tracking) Īffliction 14 (Fort Fatigued & Powers Impaired/Exhausted & Powers Disabled/Incapacitated & Transformed to Powerless Being) (Extras: Cumulative, Extra Condition) "Absorbed Blast" Blast 10 (Extras: Reaction) (Flaws: Fades) Immunity 20 (Energy Damage) (Flaws: Limited to Half Effect) PL 12 (291), PL 13-14 (291) with Power ThieveryĪll-Out Attack, Chokehold, Daze (Intimidation), Diehard, Evasion, Fast Grab, Improved Critical (Drain) 2, Improved Initiative, Improved Hold, Power Attack, Ranged Attack 10, Seize Initiative, Group Affiliations: The Institute of Evil, The Redeemers, The Squadron Supreme Spectrum's Power Prism and exploded into tiny pieces.

murpg character builder energy battery

Role: Power Thief, Psychopath, The Hyena, Chaotic Evil VillainĪlternate Company Equivalent Of: Parasite (power-draining parasitic enemy of the world's most powerful Paragon)įate: Drained a half-dozen heroes, but overloaded on Dr. First Appearance: Squadron Supreme #5 (Jan.













Murpg character builder energy battery